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From the fracas over who owns the rights to Oculus Rift to privacy and intellectual property concerns brought to light by games like Pokémon Go , virtual reality (VR) and augmented reality (AR) are running into a host of legal issues. And the technology is becoming increasingly popular.

Rhys Dipshan

CT-born, New York-based legal tech reporter covering everything from in-house technology disruption to privacy trends, blockchain, AI, cybersecurity, and ghosts-in-the-machine. Continually waiting for law to catch up with tech. (It's like waiting for Godot, but without the clowns)

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